Case Study

3D Web-Based Visualization: Developed at the request of a top manager at ASML

Case Study

3D Web-Based Visualization: Developed at the request of a top manager at ASML

We partnered with a top manager at ASML who had developed a unique technique for identifying team strengths and weaknesses by collecting feedback on productivity from colleagues. He envisioned automating this process and tasked us with creating software to visualize this data in real-time on a website.

Project details:

  • Technologies: Unity, WebGL, React


  • Client Request: Our client, a top manager at ASML, had a technique for identifying the strengths and weaknesses within a team by collecting input data matrix. He processed this data through an algorithm to determine team positions and arranged people in a room accordingly. Over time, he decided to automate this process and wanted us to develop software to display this in real-time on a website.


  • Solution: We considered ThreeJS and Unity WebGL, ultimately choosing Unity for its flexibility and ease of making rapid changes and pivots, which is one of our strengths. Additionally, the project required complex 3D terrain generation, something we excel in with Unity. All data was received via API from the server.


  • Outcome: We created an MVP for the client, which he is now presenting to investors.

Project details:

  • Technologies: Unity, WebGL, React


  • Client Request: Our client, a top manager at ASML, had a technique for identifying the strengths and weaknesses within a team by collecting input data matrix. He processed this data through an algorithm to determine team positions and arranged people in a room accordingly. Over time, he decided to automate this process and wanted us to develop software to display this in real-time on a website.


  • Solution: We considered ThreeJS and Unity WebGL, ultimately choosing Unity for its flexibility and ease of making rapid changes and pivots, which is one of our strengths. Additionally, the project required complex 3D terrain generation, something we excel in with Unity. All data was received via API from the server.


  • Outcome: We created an MVP for the client, which he is now presenting to investors.

We partnered with a top manager at ASML who had developed a unique technique for identifying team strengths and weaknesses by collecting feedback on productivity from colleagues. He envisioned automating this process and tasked us with creating software to visualize this data in real-time on a website.

Project details:

  • Technologies: Unity, WebGL, React


  • Client Request: Our client, a top manager at ASML, had a technique for identifying the strengths and weaknesses within a team by collecting input data matrix. He processed this data through an algorithm to determine team positions and arranged people in a room accordingly. Over time, he decided to automate this process and wanted us to develop software to display this in real-time on a website.


  • Solution: We considered ThreeJS and Unity WebGL, ultimately choosing Unity for its flexibility and ease of making rapid changes and pivots, which is one of our strengths. Additionally, the project required complex 3D terrain generation, something we excel in with Unity. All data was received via API from the server.


  • Outcome: We created an MVP for the client, which he is now presenting to investors.